
Don’t Die Again
Game designer and project manager at Darmstadt University of Applied Sciences
Oct 2020 – Feb 2021 | Unity Engine | Team size: 8
Led the development of a roguelike survival game as vision keeper, game designer, and project manager. Designed player controls, combat, and enemies, and managed the timely finalization of a vertical slice.
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The Settlers: New Allies
Junior game designer at Envision Entertainment, co-dev with Ubisoft Düsseldorf
Mar 2019 – Dec 2020 | Snowdrop | Team size: ~100
Acted as the feature owner of military combat, wildife, and UI notification systems. Revised combat and economy balance in this new entry for the Settlers® series of build-up strategy games.
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Scout and Skirmish
Game designer and programmer at Darmstadt University of Applied Science
Apr 2020 – Sep 2020 | Unity Engine | Team size: 4
Designed an asynchronous turn-based strategy game and developed a prototype. Implemented map generation and system logic, and later iterated on the inital solo concept with a team of four.
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